
Level 2: A faster long range missile that deals 15 units of damage.Level 1: A long range missile that deals 8 units of damage.Both versions do splash damage and are effective at defeating large groups of enemies.
CAVE STORY SNAKE UPGRADE
It is normally found in a chest in the Egg Observation Room however, players who skip it will find it in any one of the chests scattered throughout the game that would normally upgrade missile capacity (which can reach up to 100 if certain conditions are met.) The Missile Launcher can be upgraded to the Super Missile Launcher. The Missile Launcher is the second weapon players will encounter during the normal course of play. Level 3: A longer range shot that deals 4 units of damage.Level 2: A medium range shot that deals 2 units of damage.Level 1: A short range shot that deals 1 unit of damage.The Polar Star can be used to upgrade to one - and only one! - of the following three weapons: Machine Gun, Snake, Spur. It is found by following the passage left from the starting point of the game, entering the hermit gunsmith's shack and opening the chest.
However, the level 3 Blade seems to be the most efficient at killing these.The Polar Star is the first weapon players will find. Multiple bats and critters cover most of the ground that were not there before, probably for the player to test the Spur.
After obtaining the Spur, the enemy placement of the First Cave changes. The Spur is considered an "Ultimate weapon" by Chaba. If the player returns to the Labyrinth Shop after obtaining the Spur, Chaba gives Quote the Whimsical Star, calling it a "trinket". Fourteen bullets from the Spur can be onscreen at a time.īullets look similar to that of the Polar Star level 3 form Its level 1 form bullet does the same amount of damage as the level 3 Polar Star bullet. Holding down the attack button will charge up the Spur's energy and increase its firepower with each level of charge. Unlike other weapons in the game, the Spur has its own charging function, making the weapon immune to damage level-down, as well as making XP unnessecary for leveling up the gun. He apologizes to Quote and allows him to keep the gun, after finishing the work on the weapon, which causes the Polar Star to become the Spur. The gunsmith suddenly feels moved by the evidence of use with the gun, even before its completion. When the player talks to the gunsmith, he observes the Polar Star is missing and takes it away upon discovering that Quote is carrying it. To enter the First cave using the Booster v2.0, the player should boost their way up to the platforms hanging from the roof of the cave in the top right corner of the village, jump from them and boost the way on to the hanging platforms in the top left corner, from there, boost the way up to the entrance to the First Cave. To enter the First Cave with the Booster v0.8, the player should make a running boosted jump from the cage/metal fence at the top of Mimiga Village and make multiple smaller boosts to cover the remaining distance, then use the same method to make the remaining jumps. The player will need either the Booster v0.8 or Booster v2.0 equipped in order to achieve the necessary jumps. The Spur can be "obtained" back at the Hermit Gunsmith's abode in the First Cave after Quote returns from the Waterway. The Spur was the gun that the Hermit Gunsmith was originally trying to create, but Quote took the unfinished Polar Star from him while he was asleep. The weapon can only be obtained by giving the Polar Star to Tetsuzou Kamadani when Quote returns to Mimiga Village from the Waterway. It deals one of the highest amounts of damage with a single shot in Cave Story. The Spur (シュプール Shupūru) is the finished version of the Polar Star.